W107 - It's Not Hype---It's Happening: VR's Impact on L&D

Wed, May 22 | 8:15 AM - 9:30 AM | Room: 150, Convention Center

You have likely heard something about virtual reality or augmented reality (VR/AR) related to learning and training. But what exactly are these technologies and why is everyone talking about them? In this session, representatives from three companies will discuss why they have incorporated immersive technology into L&D and how they've done it. They will also share data and proof that VR/AR is having a significant impact on their bottom line.

Application on the Job:
Discover the reasons why Fortune 500 companies are using VR to enhance their L&D functions.
Explore different use cases and case studies for successful implementations of VR for learning.
Apply a framework for how to think about VR for learning for your own organization.

Type: Panel

Tracks: Learning Technologies

Learning Approaches: Experiential/Interactive Learning

Topics: Augmented Reality, Virtual Reality

Target Audiences: All Talent Development Professionals, Decision Maker

Session Services: NOT Recorded


Speakers

Derek Belch

Derek Belch

Founder and CEO

STRIVR

Lou Tedrick

Lou Tedrick

VP, Global Learning & Development

Verizon

Heather Durtschi

Heather Durtschi

Sr. Director, Learning- Content Design & Development at Walmart

Walmart